painbrush

1.0.21.1.0
dist/src/layer/transform.d.ts
dist/src/layer/transform.d.tsDeleted
−42
Index: package/dist/src/layer/transform.d.ts
===================================================================
--- package/dist/src/layer/transform.d.ts
+++ package/dist/src/layer/transform.d.ts
@@ -1,42 +0,0 @@
-import { type XYCoords } from "../pixel.ts";
-import { type Color } from "../color/utils.ts";
-import { type Brush } from "../color/brush.ts";
-import type { Layer, FourChannelLayer, SingleChannelLayer } from "../layer.ts";
-/**
- * Applies what i think is a nearest-neighbor transform to the layer. only integer transforms _really_ work for precise results but you can get some cool effects with floats
- * */
-export declare const scaleLayer: (source: Layer, { x: scaleX, y: scaleY }: XYCoords) => Layer;
-export declare const paintLayer: (layer: Layer, painter: (existingColor: Color) => Brush) => Layer;
-/**
- * Helper for quickly spazzing out layouts, easier than manually
- * moving stuff
- */
-export declare const padLayer: (source: Layer, offset: XYCoords) => Layer;
-/**
- * Turns a 4 bit layer into a 3 bit layer.
- * */
-export declare const deflateLayer: (layer: FourChannelLayer) => Layer;
-/**
- * Turns a 1 bit layer into a 3 bit layer.
- *
- * Note!!! 1 bit layers are only really supported for fonts bc its a pain to reason about both at once
- * */
-export declare const inflateLayer: (layer: SingleChannelLayer, fgBrush?: Brush, bgBrush?: Brush) => Layer;
-type LayerParams = {
-    offset?: XYCoords;
-};
-export declare const punchLayerOver: (source: Layer, target: Layer, { offset }?: LayerParams) => void;
-export declare const overlayLayerOver: (source: Layer, target: Layer, { offset }?: LayerParams) => {
-    data: number[];
-    width: number;
-    height: number;
-    id: number;
-    isSingleChannel?: true;
-    isFourChannel?: true;
-};
-/**
- * Join a bunch of layers.
- * Note that this is reversed (front to back) so it matches how most layers work in software. its confusing if you think about it but makes sense if you do
- */
-export declare const overlayLayersOver: (...args: [Layer, LayerParams?][]) => Layer;
-export {};